3ds Max Learning Channel
3ds Max Learning Channel
Autodesk
Using Normal Maps - Part 6
13 minutes Posted Jan 12, 2016 at 3:59 pm.
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In this movie, you extract normal map information through a process called Render to Texture. In doing so, you will render the high poly geometry data onto a map type that you then use to sell the illusion of high detail on low poly objects.