Show notes
Hey, y'all - Joel and John here. The initial premise for 3rd Person started with a question - what if instead of prioritizing crystal clear dialogue in a stagnant studio audio space, we created a podcast that utilized stereo audio to create an audio-based virtual reality? What if instead of using clever studio techniques to remove ambient noise, we did the opposite? What if we used a mobile recording setup to create a podcast that moved and adapted to the complexities of everyday life? Entry 03 was our first attempt to answer these questions, and while our responses became more well-executed with further entries, this was one of the first we got really excited about.
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