Show notes
In this pilot episode game designers Tristan and Oliver break down Thatgamecompany's ground-breaking game Journey into these three bits:
2. The minimalistic storytelling
3. The profound multiplayer experience
Find us on Twitter:
Oliver - @oliverwauters
Tristan - @theatrewalker
Some references:
How games moves us: Emotion by design - Katherine Isbister (book)
Designing Journey - Jenova Chen (video, GDC talk)
The Intuitive Design of Journey | Game Design Video Essay - Game Dev Academy (video)
Ten years later, Jenova Chen reflects on Journey - Brendan Sinclair (article, GamesIndustry.biz)

